Overview
Orbeast is a HD 2D monster-collecting game focused on collection and battles. Characters and backgrounds are vector art animated in Spine 2D.
I joined as an external consultant to create the logo, then backgrounds, and finally took over full Art Direction and asset creation. I redesigned the entire game art: 66 creatures x 3 evolution stages, full UI, menus, icons and backgrounds. 2 years in the team, from consultant to art director owning the complete visual.
UI & World
Full UI system, menus and icons for collection and battle. Vector backgrounds for arenas and collection screens. Palette was open since it was vector, no 24-color restriction like pixel art, focus was on readability for battle.

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