OVERVIEW
Orbeast Fantasy is a HD 2D monster-collecting game focused on collection and battles. Characters and backgrounds are vector art animated in Spine 2D.
I joined as external consultant for the logo, then backgrounds, then took over full Art Direction. Redesigned the entire game art: 66 creatures x 3 evolution stages, full UI, menus, icons and backgrounds. 2 years from consultant to Art Director owning the complete visual.
TRAINERS
4 trainer designs for player representation. Shows human character range within the same vector style.
CREATURE REDESIGN
Full redesign of 66 creatures. Each has 3 stages: young, adolescent and adult. 198 final designs.
Pipeline: Old Design > Redesign > New Design > Final Render. 4 animations per creature: idle, melee, ranged, death.
Old design > re design > new design > Final Render
BACKGROUNDS
HD vector backgrounds for battle arenas. Built in layers for parallax and Spine animation.
ICONS AND UI
Full UI system, menus and icons for collection and battle. Designed for readability in combat.